EDTC300, LearningProject

Meadheaven, Cultists, and Zombies?

Hosted my first DnD session this past Friday! The session itself ran a little more than 4 hours, which from what I read online is pretty standard for a one-off session. It was AWESOME. I chose our quest a few weeks ago from the Dungeon Masters Guild, an online platform where DMs share campaign content for free with other DMs. It is an incredible resource, and is largely pay what you can! So you can support the content other DMs have created, and explore the worlds they have created. We played Death Pit of Moloch, where the adventurers were tasked with finding why travelers were going missing. Our quest included five adventurers: Galbaghore, Glimmer, Baldrick, Christina, and Quinreil! As the DM, I was responsible for all non-playable characters (NPCs): Olly the herb seller, six goblins, four cultists, Crassus the Cult Leader, and six zombies.


I was not prepared for how exhausted I would feel after our first session. DMing takes a significant amount of creativity, and being able to create complex situations and stories on a moments notice. Tracking the gameplay of the characters, overseeing situations, and playing NPCs took so much more work than I was expecting. As mentioned in my last blog, my interest in DnD stemmed from The Adventure Zone. Listening to DnD is a completely different experience than playing. It is similar to watching basketball on television, and then expecting to be able to play at the same level. I was not ready.

Once we had started, I realized how under-prepared I was. P Having played only once before, I really had no concept of how much work a DM does before hand to take a campaign from mediocre to great. Designing situations, flushing out characters- hours and hours of work must be done prior to playing. Our next session in on February 15th, and I have to choose a new campaign and ensure that I am better prepared. I need to look into critical misses and hits. I also need to research more into battle stories, and how to build more creative descriptions, for the fun of both the players and myself! I realize now that I cannot rely solely on the content that other DMs have created, and as a DM it is my responsibility to be a creator!

I also want to share how grateful I am for Galbaghore, Glimmer, Bladrick, Christina, and Quinreil, who willingly sharing their Friday evenings with me as I work on this project. DnD is not a short game, and required a significant amount of commitment! I am so grateful for friends who are willing to join me on this journey. We have a hashtag on twitter for those who wish to follow along on our adventure, feel free to join us at #DnDPowerHour!

Session 1 Tweets

For this upcoming week, my goals are to:

  1. Choose our February 15th adventure, preferably with vampires (as requested).
  2. Research how to better describe critical hits and misses
  3. Look into scoring, and better understand how rolling works.

Overall, I would rate my first session a 6/10! I had a ton of fun, and I believe the adventurers did as well. I look forward to improving, and strengthening my skills.



6 thoughts on “Meadheaven, Cultists, and Zombies?”

  1. It’s awesome that you are learning to be Dungeon Master! I play DND twice a week (when I have time with classes) and I really enjoy it!
    What edition are you playing? I play a sorcerer in a 3.5 edition game and a druid in a 5th edition one. I think 5th is easier to learn because 3.5 is a LOT more technical with all of the skills. I haven’t played in a vampire campaign but there’s a book called “The Tales of the Yawning Portal” that had a tough vampire that gave our group a bit of a hard time!
    One of my friends is in a Facebook group called All Things DND and there’s even a local 306 Dungeons and Dragons page that just started a little while ago.
    Happy DM’ing!


  2. The life of a game master is not an easy one, but a rewarding one. Many things will happen that you could have never planned for. It is refreshing to see you emerge from battle with your head held high, yet also humbled by the experience. It seems as though you have a dedicated group of players, and starting with one-off campaigns was a smart move.Hopefully they know to always check for traps *click*.


  3. Hi Megan,

    FOUR HOURS! Okay. I definitely underestimated this game; it is NOTHING like Catan. I mean really… Creating complex situations and stories on a moments notice? Being responsible for all non-playable characters? Critical misses and hits, battle stories, and creative descriptions? What even is this game! No wonder you feel exhausted after playing! I feel exhausted from just reading about it, but I must say, despite all of the craziness that appears to be going on in Dungeon Master, is still sounds and looks pretty cool. Although I don’t really get it, I am looking forward to seeing the progress you will make this next week.

    Good luck!



  4. Hey Megan,
    It is great to see you learning throughout your project. While you explained how exhausted you were with DMing your first time, I often thought to myself, “She probably did a great job”. You may be holding high expectations of yourself (don’t worry, I do the exact same thing), you appear to be learning so much from playing the game. Also, your friends are extremely supportive of you, especially by tweeting your experience and using the #edtc300 hashtag. After reading your blog posts for the last couple weeks and seeing your growth, I would not rate your first session as a 6/10, I would rate the session as an 8/10 because I can tell you are learning so much in so little time.
    Until next time,


  5. I have to agree with Tiana! This sounds like a lot to absorb. I admire the fact that you chose a learning project that is not going to be easy. I think that you are doing a great job documenting your progress!


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